1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280
#![allow(deprecated)] use std::io::{self, Read, Write}; use std::fmt; use {AsyncRead, AsyncWrite}; use codec::{Decoder, Encoder}; use super::framed_read::{framed_read2, framed_read2_with_buffer, FramedRead2}; use super::framed_write::{framed_write2, framed_write2_with_buffer, FramedWrite2}; use futures::{Stream, Sink, StartSend, Poll}; use bytes::{BytesMut}; /// A unified `Stream` and `Sink` interface to an underlying I/O object, using /// the `Encoder` and `Decoder` traits to encode and decode frames. /// /// You can create a `Framed` instance by using the `AsyncRead::framed` adapter. pub struct Framed<T, U> { inner: FramedRead2<FramedWrite2<Fuse<T, U>>>, } pub struct Fuse<T, U>(pub T, pub U); impl<T, U> Framed<T, U> where T: AsyncRead + AsyncWrite, U: Decoder + Encoder, { /// Provides a `Stream` and `Sink` interface for reading and writing to this /// `Io` object, using `Decode` and `Encode` to read and write the raw data. /// /// Raw I/O objects work with byte sequences, but higher-level code usually /// wants to batch these into meaningful chunks, called "frames". This /// method layers framing on top of an I/O object, by using the `Codec` /// traits to handle encoding and decoding of messages frames. Note that /// the incoming and outgoing frame types may be distinct. /// /// This function returns a *single* object that is both `Stream` and /// `Sink`; grouping this into a single object is often useful for layering /// things like gzip or TLS, which require both read and write access to the /// underlying object. /// /// If you want to work more directly with the streams and sink, consider /// calling `split` on the `Framed` returned by this method, which will /// break them into separate objects, allowing them to interact more easily. pub fn new(inner: T, codec: U) -> Framed<T, U> { Framed { inner: framed_read2(framed_write2(Fuse(inner, codec))), } } } impl<T, U> Framed<T, U> { /// Provides a `Stream` and `Sink` interface for reading and writing to this /// `Io` object, using `Decode` and `Encode` to read and write the raw data. /// /// Raw I/O objects work with byte sequences, but higher-level code usually /// wants to batch these into meaningful chunks, called "frames". This /// method layers framing on top of an I/O object, by using the `Codec` /// traits to handle encoding and decoding of messages frames. Note that /// the incoming and outgoing frame types may be distinct. /// /// This function returns a *single* object that is both `Stream` and /// `Sink`; grouping this into a single object is often useful for layering /// things like gzip or TLS, which require both read and write access to the /// underlying object. /// /// This objects takes a stream and a readbuffer and a writebuffer. These field /// can be obtained from an existing `Framed` with the `into_parts` method. /// /// If you want to work more directly with the streams and sink, consider /// calling `split` on the `Framed` returned by this method, which will /// break them into separate objects, allowing them to interact more easily. pub fn from_parts(parts: FramedParts<T, U>) -> Framed<T, U> { Framed { inner: framed_read2_with_buffer(framed_write2_with_buffer(Fuse(parts.io, parts.codec), parts.write_buf), parts.read_buf), } } /// Returns a reference to the underlying I/O stream wrapped by /// `Frame`. /// /// Note that care should be taken to not tamper with the underlying stream /// of data coming in as it may corrupt the stream of frames otherwise /// being worked with. pub fn get_ref(&self) -> &T { &self.inner.get_ref().get_ref().0 } /// Returns a mutable reference to the underlying I/O stream wrapped by /// `Frame`. /// /// Note that care should be taken to not tamper with the underlying stream /// of data coming in as it may corrupt the stream of frames otherwise /// being worked with. pub fn get_mut(&mut self) -> &mut T { &mut self.inner.get_mut().get_mut().0 } /// Returns a reference to the underlying codec wrapped by /// `Frame`. /// /// Note that care should be taken to not tamper with the underlying codec /// as it may corrupt the stream of frames otherwise being worked with. pub fn codec(&self) -> &U { &self.inner.get_ref().get_ref().1 } /// Returns a mutable reference to the underlying codec wrapped by /// `Frame`. /// /// Note that care should be taken to not tamper with the underlying codec /// as it may corrupt the stream of frames otherwise being worked with. pub fn codec_mut(&mut self) -> &mut U { &mut self.inner.get_mut().get_mut().1 } /// Consumes the `Frame`, returning its underlying I/O stream. /// /// Note that care should be taken to not tamper with the underlying stream /// of data coming in as it may corrupt the stream of frames otherwise /// being worked with. pub fn into_inner(self) -> T { self.inner.into_inner().into_inner().0 } /// Consumes the `Frame`, returning its underlying I/O stream, the buffer /// with unprocessed data, and the codec. /// /// Note that care should be taken to not tamper with the underlying stream /// of data coming in as it may corrupt the stream of frames otherwise /// being worked with. pub fn into_parts(self) -> FramedParts<T, U> { let (inner, read_buf) = self.inner.into_parts(); let (inner, write_buf) = inner.into_parts(); FramedParts { io: inner.0, codec: inner.1, read_buf: read_buf, write_buf: write_buf, _priv: (), } } } impl<T, U> Stream for Framed<T, U> where T: AsyncRead, U: Decoder, { type Item = U::Item; type Error = U::Error; fn poll(&mut self) -> Poll<Option<Self::Item>, Self::Error> { self.inner.poll() } } impl<T, U> Sink for Framed<T, U> where T: AsyncWrite, U: Encoder, U::Error: From<io::Error>, { type SinkItem = U::Item; type SinkError = U::Error; fn start_send(&mut self, item: Self::SinkItem) -> StartSend<Self::SinkItem, Self::SinkError> { self.inner.get_mut().start_send(item) } fn poll_complete(&mut self) -> Poll<(), Self::SinkError> { self.inner.get_mut().poll_complete() } fn close(&mut self) -> Poll<(), Self::SinkError> { self.inner.get_mut().close() } } impl<T, U> fmt::Debug for Framed<T, U> where T: fmt::Debug, U: fmt::Debug, { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { f.debug_struct("Framed") .field("io", &self.inner.get_ref().get_ref().0) .field("codec", &self.inner.get_ref().get_ref().1) .finish() } } // ===== impl Fuse ===== impl<T: Read, U> Read for Fuse<T, U> { fn read(&mut self, dst: &mut [u8]) -> io::Result<usize> { self.0.read(dst) } } impl<T: AsyncRead, U> AsyncRead for Fuse<T, U> { unsafe fn prepare_uninitialized_buffer(&self, buf: &mut [u8]) -> bool { self.0.prepare_uninitialized_buffer(buf) } } impl<T: Write, U> Write for Fuse<T, U> { fn write(&mut self, src: &[u8]) -> io::Result<usize> { self.0.write(src) } fn flush(&mut self) -> io::Result<()> { self.0.flush() } } impl<T: AsyncWrite, U> AsyncWrite for Fuse<T, U> { fn shutdown(&mut self) -> Poll<(), io::Error> { self.0.shutdown() } } impl<T, U: Decoder> Decoder for Fuse<T, U> { type Item = U::Item; type Error = U::Error; fn decode(&mut self, buffer: &mut BytesMut) -> Result<Option<Self::Item>, Self::Error> { self.1.decode(buffer) } fn decode_eof(&mut self, buffer: &mut BytesMut) -> Result<Option<Self::Item>, Self::Error> { self.1.decode_eof(buffer) } } impl<T, U: Encoder> Encoder for Fuse<T, U> { type Item = U::Item; type Error = U::Error; fn encode(&mut self, item: Self::Item, dst: &mut BytesMut) -> Result<(), Self::Error> { self.1.encode(item, dst) } } /// `FramedParts` contains an export of the data of a Framed transport. /// It can be used to construct a new `Framed` with a different codec. /// It contains all current buffers and the inner transport. #[derive(Debug)] pub struct FramedParts<T, U> { /// The inner transport used to read bytes to and write bytes to pub io: T, /// The codec pub codec: U, /// The buffer with read but unprocessed data. pub read_buf: BytesMut, /// A buffer with unprocessed data which are not written yet. pub write_buf: BytesMut, /// This private field allows us to add additional fields in the future in a /// backwards compatible way. _priv: (), } impl<T, U> FramedParts<T, U> { /// Create a new, default, `FramedParts` pub fn new(io: T, codec: U) -> FramedParts<T, U> { FramedParts { io, codec, read_buf: BytesMut::new(), write_buf: BytesMut::new(), _priv: (), } } }